Weapon Overheating is Too Extreme in Tarkov
(Intro)
If there is one mechanic that was added to Tarkov a few years ago, and since then hasn’t received a ton of attention in terms of adjustments or balance, it’s weapons overheating. Something that certainly can happen if not taken into consideration in regards to your weapon builds and ammunition consumption, and can be the culprit for some untimely deaths. This is definitely more of a later game Tarkov problem. In the early game and even parts into the mid game, you won’t have the ammunition and builds around consistently enough to notice this mechanic. You might, on occasion see the barrel of your weapon begin to smoke and turn a soft red color. But usually that’s about it. We’re also just not dumping magazine after magazine early on because finding ammo, especially good ammo is precious and difficult. Still, once you are established and are just building weapons however you like, overheating becomes a real problem that you need to think about. And sadly, like a lot of other problems in the game, it’s not balanced equally across the different weapons, calibers and too extreme in certain cases for certain weapons. It renders some types of weapons almost impossible to use unless under very specific circumstances. Which you can certainly make an argument that having special use cases for certain types of guns and ammos should be how things work. On the flipside, with that being how this mechanic works currently, the weapons mostly affected should be adjusted in other aspects to counteract how easily they can overheat, either with their price, fire rate or recoil. We’ll get deeper into this, but while there are some extreme cases, overheating is more annoying than it is a way to balance weapons and ammo.